senad55verizon.net wrote:
"... this phenomenon is precisely the argument that some use to justify HDR with scenes that have both bright spots and deep shadows, an effort to make the resulting image more closely resemble what the naked eye can see."
It's actually an effort to bring the image to a range that the monitor can display and, through that, what the eye can see.
The monitor is the range limiter, not the eye. Think about it.
Good point. I should have added "...within the limitations of the monitor and/or printer."