ballsafire wrote:
What is the difference between COMPRESSION and DEPTH OF FIELD?
You may not realize that you are actually asking about (potentially) FOUR different things.
VISUAL or SCENE compression is the effect you get from a telephoto lens. As you increase the focal length beyond the "normal" lens perspective (which is the diagonal dimension of the sensor, often rounded up), you magnify a smaller and smaller portion of the scene that is recorded. Our perspective of distant objects makes them seem compressed. If you are five feet in front of two objects, one of which is 20 feet behind the other, you notice the relatively large distance between those objects. But if you are 100 feet from the first object, and the second is at 120 feet, when you use a telephoto to "bring things closer", you are not going to see much distance difference between those two objects.
Try it...
Conversely, if you put a wide angle lens on your camera and perform the same sort of exercise, at closer distances, the wide angle lens exaggerates the distance between the close and far objects, compared to a normal lens.
DEPTH OF FIELD is simply how much of a scene is in "acceptably sharp focus" in front of, and behind, the actual point of focus. As you stop down the aperture (set a higher f/number or smaller fraction), depth of field increases. When the lens is wide open (at its smallest f/number, or largest fraction), depth of field is very shallow.
Scene compression and depth of field are totally different concepts.
There are three other types of compression in digital photography. FILE compression is the use of various schemes to make an image file smaller, for faster transmission over slow networks, or to save more files in a smaller space. There is "lossy" compression (JPEG is the common example), and "lossless" compression (LZW and ZIP are common examples). Lossy compression throws away image data, which can be a good thing or a very bad thing, depending upon what you are trying to do. Lossless file compression doesn't "squash" your files as much, which avoids image deterioration, but leaves you with a need for higher bandwidth and more storage... Life is full of little trade-offs, and you have to decide what's more important for YOUR use.
Another type of compression is DYNAMIC RANGE compression. This is basically the use of a raw file to record more information from a scene than can be reproduced on a monitor or on paper. In post-production, the image is adjusted to reduce the dynamic range (brightness range, really) to something that can be displayed or printed. This is typically done by "pulling curves" in software.
Yet a third type of compression is found in digital cameras that record video — AUDIO compression (which may be called automatic gain control or limiting, depending on the brand and model of camera, and the exact characteristics of the circuitry used. Audio compression limits dynamic range (difference between loud and quiet sounds) to avoid distortion of loud sounds and to keep quieter sounds from getting lost in noise. Audio compression is probably THE single most important sound processing tool known to broadcasters, record producers, motion picture audio recordists, and advertisers. It creates that "larger than life" quality we hear on TV, on our car radios, at the movies... and yes, those commercials that are "louder" than the program we're watching.