dpullum wrote:
People on UHH discuss the details of their cameras and army of programs with boasting pride, but never mention the sad detail of their computer beyond perhaps XP or 7 or 8. Like!! the computer has nothing to do with editing??? Wrong!!!
I was running 7, 64bit on my "XP Machine"... and admired the Topaz Webinar people who's machines zoomed across the % done bar. XP machines which many of us have (had) are limited to 4 gig... the graphics cards at half gig... CPU dual core... a Grandma rocking chair rig indeed for modern graphs files. My problem came to a head with my new camera that is a 20 mpix... big files... Occasionally tripped over it shoe lases doing Topaz, problems similar to yours.
I DIY** built a new machine Parts about $650... not 4 gig ram... rather 16 gig (now down to $100)... Not dual core CPU, but 8... Graphics card now at 2 gig of GDDR-5 high speed. Read many reviews of individual parts, picked the most for my $$s. A low end gamer computer. It is as fast as the Webinar computers ... no more edit reboots... very pleased.
** If you can use a borrowed Phillips screwdriver you can build a up-to-date kick-ass photo editing computer. No special skills needed.
One example to read... parts list changed ... technology progresses.
http://elitegamingcomputers.com/good-cheap-gaming-computers/
I used: AMD 8320 (8 core), 16 gig RAM on sale, Gigabyte GA-970A-UD3 mother board, MSI 750Ti 2 gig GDDR5 Graphics card.
People on UHH discuss the details of their cameras... (
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I agree completely, I've been building (assembling) computers for myself and friends since 1984. So much so that I had to get a business tax license so I could buy parts from wholesale houses and saved about 30 to 50 percent on the total cost.