JimH123 wrote:
I tried this exercise using Generative Fill in the Beta Version of Photoshop (ver 24.6).
We had a lot of rain this past winter in California and it filled up the reservoirs. In the first image, you can see how trashy the shoreline is with sticks and muddy water.
For image two, using Photoshop's Generative Fill, I drew a selection around the front and right side shorelines being sure to go out into the water past the trash and up on shore out of the water, and with that, hit the Generative Button with no text in the box, and it figured out that I wanted to get rid of the trash. I can see that in places the shoreline did change a bit.
For image 3, decided I didn't like muddy water and drew a selection around all the water in the image. And in the box filled it with "clean water" for which it produced this image complete with reflections in the water. The shoreline did change some more as it dreamed up a new look.
Generative is not based on faithful reproduction of detail. It invents as it goes and tries to produce something that makes sense.
I tried this exercise using Generative Fill in the... (
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Decided to add another image to this progression. The clear water was just too still. So I added another Generative Fill in which I told it "ripples on water". Again, the shore line has changed again. But there was a tree in the foreground moved from the shore to out in the water, so I removed the tree too.