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Gary Fong Lightsphere
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Feb 2, 2019 08:50:49   #
BebuLamar
 
The light sphere should not cause overexposure so it's something else. The light sphere has been very good for Gary but I doubt that it's much good for anyone else.

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Feb 2, 2019 09:29:32   #
Architect1776 Loc: In my mind
 
BebuLamar wrote:
The light sphere should not cause overexposure so it's something else. The light sphere has been very good for Gary but I doubt that it's much good for anyone else.


Also you have never used one or couldn't figure out how to use it.
Those who have actually used it and know how to, find it useful.
My neighbor is a very successful photographer and uses one a lot and recommended it to me.
I guess successful, has a large ranch, horses (hobby not work) and affords travel and private schools for his kids.

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Feb 2, 2019 09:55:10   #
GoofyNewfie Loc: Kansas City
 
Architect1776 wrote:

Bouncing off an open grid black "ceiling" is pretty silly to try and many other venues it is way too high or an odd colour.



That’s when I pull my less bulky and larger Lite Scoop out.
It stores flat in the back pocket of my bag.

What I like about bounce is that the source (bright area of the ceiling and or wall) is much larger, helping to soften the light and it also has less drop-off lighting a larger area.
In the larger venues where I shoot, the Fong dome provides most of the light from the unit and still looks more like direct flash. It’s not significantly larger (read softer) than a bare head unless you’re really close and has a more rapid drop off than bouncing.

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Feb 2, 2019 14:08:49   #
Goldyrock
 
Borrowed one to shoot a wedding. Not great results. Just use a Sto Fen diffuser. Works well

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Feb 2, 2019 15:19:48   #
E.L.. Shapiro Loc: Ottawa, Ontario Canada
 
OK, I'm guilty of that! Just the other day that bloody *&^^%^&*^% sledgehammer marred the wall when I was hanging a picture! Sometimes we use the wrong tools for the job or just don't know how to use the right tools.
Thing is, I'm not a carpenter so when I take on a DYI job, I need to learn the right ways and follow the instructions. I'm a pretty handy guy at building studio sets, hanging doors, used to do nice darkroom sinks and not too bad at electrical wiring but ain't a "cabinet maker"- not in this life!

Modifiers are like everything else in photography. Folk endlessly argue about cameras and lenses, flashes and reflectors- brand names, makes models and configurations. We all know, however, deep down, in the hands of a savvy photographer any kinda decent gear will work- the rest is a matter of preference, choice, application, and budget.

When it comes the Fong line, that newer magnetic stuff or things you make out of Tupperware and rubber bands if you understand the principles and work within the parameters of the gear you are using, it will yield acceptable results.

If you work at home, in a studio or a fixed location, you can rig up all kinds of makeshift devices that may work- in a manner of speaking. If you are out on location in all kinds of fast occurring situations, you need accessories that are compact, easy to add on, take off and assemble or modify and won't fall off your camera at the most inopportune times. You should not use anything that will exert addition leverage, strain or torque on your speedlight, hot shoe or camera that will cause damage if it is moderately impacted. If you are trying to work swiftly and efficiently while maintaining a low profile, you don't want to add anything to the camera that will offset its center of gravity and make it awkward to handle. At events, you don't want to look like a human microwave dish either.

The Fong gear will work well if used for it is intended for and according to its basic instructions. There is no magic modifier that will work in every circumstance. In most cases, if it is still on-camera flat lighting and if the angle of incidence on the main light source is not changed, the modifier it is not likely to miraculously produce "portrait-studio"-like lighting.

Compared to the cost of the cameras, lenses and better flash gear, the prices of these modifiers are relatively inexpensive. If you have a Fong modifier, learn how to use it and it will work. If you are into creative lighting, you will need more that one type of modifier in your tool kit- just like one lens, flash, filter or body won't do EVERYTHING!

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Feb 2, 2019 15:51:39   #
latebloomer Loc: Topeka, KS
 
superkool wrote:
Hope someone can help with the issue I’m having involving over exposed pictures when using the Gary Fong Lightsphere inside attached to the Canon Speedlight 430exll and shooting with the Canon 77D on auto setting.


Some love it, some say other modifiers or bounce are just as good or better. Google flash modifiers

Some call it the Tupperware option.

Reply
Feb 2, 2019 17:21:45   #
imagemeister Loc: mid east Florida
 
E.L.. Shapiro wrote:
Most light modifiers, many different brands, incarnations, and types, will work well if you understand the principle on which they work, realize there advantages and limitations and know exactly how to use them.

Of course, you can simply bounce your speedlight off a ceiling or wall and achieve good results if you are familiar with the technique, that is if there is, in fact, a nearby bounce surface and it is not totally light absorbent or colored.

I mention this because Gary Fong started off as a wedding photographer and many of his original designs were intended for use where practical bounce surfaces were not always available, accessible or in a close enough proximity to the on-camera light or the subjects. Wedding photographers find themselves working in large churches and ballrooms with extremely high or. Many reception venues may have brightly painted or decorated, mirrored, or even dark of blag walls and ceilings. The modifier has to be self-contained to simulate any kind of indirect lighting or diffused lighting. At some weddings, the ceremony, reception or the place selected for formal portraits and groups may be out of doors- perhaps the entire event. The reception may take place out of doors at night. Again, any modifiers have to be self contain and self-reliant.

When the Fong modifiers began to appear on the market, most portable on-camera flesh units were quite different for today's speedlights. Many of the units in common use had larger (usually about 4 inches) interchangeable parabolic reflectors. Many models and diffusers were designed to work with those systems. Theses older configurations enabled bare bulb operation whereby the greater volume of light is emitted from the sides of the flash tube. In a mini- softbox kind of modifier, the light for the flash tube could strike all 4 inside surfaces of the modifier and be further diffused by the scrim or panel at the front of the device. speedlight will enable some diffusion but the will not produce the same effect. All these scoops, light benders, bounce cards have similar effects- the will spread the light to accommodate a wider field of view and soften generally soften the allover effect.

The level of softness is dependent on the size of the light source relative to the size o the subject AND the distance for the light source to the subject. The larger and close the light sour the softer the effect. As the relative size diminishes and the distance increases the softening effect is lessened. Working close to the subject with a modifier that doubles the size of the speedlight source will show a significant degree of softness when compared to the effect of a direct speedlight. From say, 10 or 15 feet away, with the same setup, the softening effect may be negligible and all you are doing is reducing the effective light output.

Some modifiers are designed to send some of the light upward toward the ceiling and some light forward to illuminate the eyes. This helps negate the "raccoon eyes" effect from reflected light from striking the subject from directly overhead. The can be also avoided by using partial bounce where some of the light strikes the ceiling and the edge of the beam strikes the subject.

The principles involved with all of these devices in techniques are mainly based on the ANGLE OF INCIDENCE and INVERSE SQUARE LAW theories. The angle of incidence is equal to the angle of reflection. It's simple enough- if the light from your speed light strikes the ceiling at 45 degrees it will be reflected back at the same the same angle. It gets complicated or ineffective if somehow the subject is not at the right place or angle to receive the bounce light or in effect if the light is going nowhere where you need ti. This can result in aesthetically unpleasing lighting and even underexposure.

The inverse square law has to do wit fall off of light. If we expose for the light fro the flash striking the subject at a certain distance, areas behind the subject are usually going to be underexposed resulting in an unnaturally dark or black background. When we bounce light from the ceiling or high on a wall we are in, effectively increasing the depth of lighting because the reflected light is coming from a greater height and is a larger source than the direct speedlight.

Much of this is pretty basic but sometimes folk doesn't realize how all of this pertains to selecting a modifier. If you just randomly chose a modifier, just clip it on your speedlight, you may be disappointed. If you carefully consider how and at what angle the raw beam from the speedlight or flash tube strikes the modifier surface(s) or any external surface, and determine where is gonna land you be able to determine the best distances and surroundings it will best function.

Exposure: There is always going to be
some light loss with indirect or bounce lighting. If you calculate your exposure by guide number- manually you will have to recalculate and compensate accordingly, If you are using auto-flash (not TTL) you will have to make certain the sensor in the speedlight is not obstructed or facing in the wrong direction. If you are bouncing from a wall or ceiling you can swivel or tilt the flash head but the body of the flash unit has to face forward in the same direction as the lens. If you are using a TTL exposure system, the exposure should remain correct as long as there is sufficient indirect light for correct exposure and all Most light modifiers, many different brands, incarnations, and types, will work well if you understand the principle on which they work, realize there advantages and limitations and know exactly how to use them.

Of course, you can simply bounce your speedlight off a ceiling or wall and achieve good results if you are familiar with the technique, that is if there is, in fact, a nearby bounce surface and it is not totally light absorbent or colored.

I mention this because Gary Fong started off as a wedding photographer and many of his designs were intended for use where practical bounce surfaces were no available, accessible or in a close enough proximity to the on-camera light or the subjects. Wedding photographers find themselves working in large churches and ballrooms with extremely high or. Many reception venues may have brightly painted or decorated, mirrored, or even dark of blag walls and ceilings. The modifier has to be self-contained to simulate any kind of indirect lighting or diffused lighting. At some weddings, the ceremony, reception or the place selected for formal portraits and groups may be out of doors- perhaps the entire event. The reception may take place out of doors at night. Again, any modifiers have to be self contain and self-reliant.

When the Fong modifiers began to appear on the market, most portable on-camera flesh units were quite different for today's speedlights. Many of the units in common use had larger (usually about 4 inches) interchangeable parabolic reflectors. Many models and diffusers were designed to work with those systems. Theses older configurations enabled bare bulb operation whereby the greater volume of light is emitted from the sides of the flash tube. In a mini- softbox kind of modifier, the light for the flash tube could strike all 4 inside surfaces of the modifier and be further diffused by the scrim or panel at the front of the device. speedlight will enable some diffusion but the will not produce the same effect. All these scoops, light benders, bounce cards have similar effects- the will spread the light to accommodate a wider field of view and soften generally soften the allover effect.

The level of softness is dependent on the size of the light source relative to the size o the subject AND the distance for the light source to the subject. The larger and close the light sour the softer the effect. As the relative size diminishes and the distance increases the softening effect is lessened. Working close to the subject with a modifier that doubles the size of the speedlight source will show a significant degree of softness when compared to the effect of a direct speedlight. From say, 10 or 15 feet away, with the same setup, the softening effect may be negligible and all you are doing is reducing the effective light output.

Some modifiers are designed to send some of the light upward toward the ceiling and some light forward to illuminate the eyes. This helps negate the "raccoon eyes" effect from reflected light from striking the subject from directly overhead. The can be also avoided by using partial bounce where some of the light strikes the ceiling and the edge of the beam strikes the subject.

The principles involved with all of these devices in techniques are mainly based on the ANGLE OF INCIDENCE and INVERSE SQUARE LAW theories. The angle of incidence is equal to the angle of reflection. It's simple enough- if the light from your speed light strikes the ceiling at 45 degrees it will be reflected back at the same the same angle. It gets complicated or ineffective if somehow the subject is not at the right place or angle to receive the bounce light or in effect if the light is going nowhere where you need ti. This can result in aesthetically unpleasing lighting and even underexposure.

The inverse square law has to do wit fall off of light. If we expose for the light fro the flash striking the subject at a certain distance, areas behind the subject are usually going to be underexposed resulting in an unnaturally dark or black background. When we bounce light from the ceiling or high on a wall we are in, effectively increasing the depth of lighting because the reflected light is coming from a greater height and is a larger source than the direct speedlight.

Much of this is pretty basic but sometimes folk doesn't realize how all of this pertains to selecting a modifier. If you just randomly chose a modifier, just clip it on your speedlight, you may be disappointed. If you carefully consider how and at what angle the raw beam from the speedlight or flash tube strikes the modifier surface(s) or any external surface, and determine where is gonna land you be able to determine the best distances and surroundings it will best function.

Exposure: There is always going to be
some light loss with indirect or bounce lighting. If you calculate your exposure by guide number- manually you will have to recalculate and compensate accordingly, If you are using autoflash (not TTL) you will have to make certain the sensor in the speedlight is not obstructed or facing in the wrong direction. If you are bouncing from a wall or ceiling you can swivel or tilt the flash head but the body of the flash unit has to face forward in the same direction as the lens. If you are using a TTL exposure system, the exposure should remain correct as long as there is sufficient indirect light for correct exposure and all settings are correct.

So...do worry about brand names, advertising hype or scuttlebutt. Do a little bit of the theory and geometry and that will help you make the choice or even MAKE your own modifiers.

So...do worry about brand names, advertising hype or scuttlebutt. Do a little bit of the theory and geometry and that will help you make the choice or even MAKE your own modifiers.
Most light modifiers, many different brands, incar... (show quote)


Thanks for the GREAT presentation !

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Feb 2, 2019 17:41:15   #
Archboo3 Loc: Central Florida
 
I had the Gary Fong, threw them away. Now I’m using the MagMod system. I have found this system works a lot better than Fong. I just used it this week for a wedding, worked great.

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Feb 2, 2019 17:49:45   #
Gene51 Loc: Yonkers, NY, now in LSD (LowerSlowerDelaware)
 
GoofyNewfie wrote:


Fell for one a few years ago and never liked the results.
I always get better results bouncing.




Of course!

Unsuspecting photographers buy into the sales pitch and forget what good light on a subject actually looks like. A large reflecting surface, whether it is the ceiling, rear or side wall or even the big lady with the white dress (yes, I've used that as a bounce surface), will provide more and better light than the Fong, or any other small flash modfier.

The only exception is a Rogue FlashBender, which actually does a decent job on head shots where you can place the light within a few feet of the subject. But don't try to light a group with it.

On the other hand, I am convinced that Fong may have a deal with the battery companies - the thing robs so much power, spreading it in all directions that you lose at least 3 stops of light. The Fong makes you use more batteries and suffer longer recycle times. I can't think of an instance where I'd want to use one - ever.

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Feb 2, 2019 18:44:55   #
Dan Ausec
 
Gene51 wrote:
Ditch the Fong thing and just bounce - you'll instantly get better results.



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Feb 2, 2019 18:47:24   #
Dan Ausec
 
BebuLamar wrote:
The light sphere should not cause overexposure so it's something else. The light sphere has been very good for Gary but I doubt that it's much good for anyone else.



Reply
 
 
Feb 2, 2019 19:58:07   #
superkool
 
Thanks everyone; I will try all the options suggested.

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Feb 2, 2019 19:58:50   #
superkool
 
Thanks for all of your suggestions!!!

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Feb 2, 2019 21:00:06   #
MrT Loc: Gilbert, AZ
 
First thought is that the flash is set to manual and 1/1.

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Feb 2, 2019 22:26:11   #
superkool
 
Thank; I’ll try recalculating the flash and camera.

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