grberg wrote:
I usually shoot about 200-300 shots in a game in JPEG, come home and load them in Picasa, drag 15-20 into an album, and email a couple of "keepers" back to the kids. If I occasionally get a really good action shot I make a 5x7 print for my den. Just a beginner but this has worked well so far. I read comments on UHH every day and have learned a lot from people willing to take the time to share their knowledge, thanks for the help.
Grberg - LR has much more editing capability than some other comments might lead you to believe. That said, it does not allow for layers that are the heart of complex image manipulation and some cutting edge noise and sharpening approaches where changes are made at different layers and then merged into the finished product (image).
Consider the use you described. Imagine you have these 15-20 keepers edited and ready to go. Using LR you don't have to file-save-as multiple different versions of the file in different sizes. Rather, you use the export tool in LR and specify the output parameters and export a version of the file sized for emailing. LR manages one master version of the image inside its catalog. It's more complicated, but I'm generalizing to make a point of how it can work .... As you get familiar with LR (via use and more effectively via training coupled with usage), you'll develop your own presets for "import", "export" and other regularly performed bulk tasks. So, when a parent calls up and says they love the image-x from last week's game, you can go back to LR, pull up that image and export (output) a different full-sized version and give to them.
You sound like you're happy with the out of camera results with minimal editing. LR will do as much or as little as you need. If you just need cataloging and bulk processing as I described above, this tool will do it. When you want / need more processing of your images, you can grow into the Develop module in LR. But, when you want to swap out people or change the sky, you're going to need a tool like PS or PSE or similar. I find LR's clone tool to be very effective, but it takes some skill and an understanding of what / what not it can do. I can't "clone in" a new sunny sky for a cloudy day in LR. But, I can clone out random specs of dust, or trash on a beach or even powerlines across the sky is I want to spend the time ... I mostly use LR for "perfecting" an image in terms of saturation and clarity. If it needs manipulation, I probably should have shot it better rather than planned for complex post processing.
You might also have a keyword strategy where you add the team name and team members to all the images you capture / keep. At the end of a season or even a few seasons, you could find every image of "John Smith" in just a few keystrokes. Using ratings, collections and other strategies the tool supports, you could find every image of John Smith that was printed, sent to the parents, etc, etc based on the level and complexity of the details you choose to track in the catalog. You have to come up with the strategy that works for you. LR provides the tool and flexibility to then implement and use that strategy.