HillbillyHiker wrote:
...The convergence of lines bothers me and I tried in LR and PS to straighten them but my skill level is lacking to make them work. It is amazing that even though I mentioned it in my opening it was thrown back at me like I did not see it...
I recognized that you mentioned it but I thought it was important enough to make sure it got corrected in the final version.
Since you're using LR, try:
Import one of the images. Go to the develop module. In the right panel, go to the "Transform" section. Click "upright" and "off".
Push the "vertical" slider to the left. That will change the perspective to straighten out the vertical edges. When it does that, you will note that the edges of the image move so you have white space appearing. You will probably have to move the "y offset" to eliminate white space on the bottom of the image. You may have to adjust the "horizontal" slider to adjust the horizontal perspective. Sometimes you have to play with vertical, horizontal, and rotation.
Changing the perspective will leave white space on some edges of the image. You can crop these off or try to use PS and fill with content aware tool. Personally I think it's easier to leave selvage on the edge of the image that allows you to crop without losing parts of the image you want. Checking "constrain crop" will automatically crop off the white areas.
When it comes to curved areas, you can try the lens correction section of develop. The distortion slider will move between barrel and pincushion distortions. However, this affects the entire image and if only one element is curved it probably will curve some lines while straightening others. It would be better to use Photoshop there.
Load an image into Photoshop. Then Edit -> Transform -> Warp. That will give you a grid overlaying your image. You can move the corners of the grid around to straighten a curve on one edge but the opposite edge will stay straight. Elements in between may get curved. It might take some playing around but it's worth a try.
I played with warp for about 3 minutes and came up with a rough correction. Not perfect but the right edge has much of the curve removed.
Note: it's best to do this with a raw file if possible. If you're using a jpg, you will have to change the image mode to 16 bit to get the warp tool. Image -> mode -> 16 bits per channel.
Also, warping pushes the building edges outward so (1) you are changing the building aspect ratio and (2) you are losing elements at the edge of the image. Another reason to leave some selvage at the edges of your image.