terry anders wrote:
I can do the textures straight out of the program. Some of it but I would like to buy my own textures and put these on some of my photos.You are right the book is hard to understand or I am a big dummy. Im not to good on computors anyway. I guess I need to get some one on one instructions.
I didn't say you were a dummy, by the way. It seems the book is lame if it's that hard to find how to do a texture. Looking up the word "texture" in the index at the back should have revealed precisely what you learned above.
I've not heard of buying textures but you could create your own textures.
For example, find some cracked, very dry earth, stand directly over it and take a shot of it with your lens front parallel with the ground. Put that shot in your PSPX3, convert it to pure black and white (or turn it into a charcoal pencil drawing with one of the PSPSX3 effects), then save it with a texture name.
Open the file you want to have texture on, then open the file of your texture next to it to right-click copy, then right-click paste the texture as a new layer on top of the untextured photo. Choose the texture layer and reduce it's opacity until it's almost invisible. It is now a texture layer sitting on top of your original photo.
You could also try putting your photo on top of the texture and reducing the opacity of the photo instead of the texture to get other artistic results.
You can shoot crushed velvet, table cloths, tree bark, dirt, decorative brick, carpet, rippling water, or anything with a pattern and turn it into a texture to "layer" onto any other photo.
Think of layers as an overhead projector. You lay a clear plastic sheet with a photo on it on the projector to show on the wall. You lay another clear plastic layer with texture lines all over it on top of the photo that is already laying on the projector. Now both of them are projected on the wall together. That's layers. They remain separate until you smash them together permanently by saving the combination as anything but a PSPX3 native .psp file - such as a .jpg, .tif, or .whatever.
But as you said, you need to know your software and understand the concept of layers to be able to add a texture layer to another photo.
By the way, if your X3 one day suddenly stops working for no reason and you can't get it to start when you click on it, you are supposed to be able to re-install it but it's virtually impossible to achieve. Corel will give you some warped and un-doable list of instructions to re-install with which includes a full uninstall of the old one that doesn't work and searching all around your hard drive for any remnants of it (very hard to do) but it is outdated and doesn't work.
I had X2, then upgraded to X3, and when it did that to me after I had only used it a half dozen times, I never got it to work again. I went back to X2 for a couple months and got an upgrade notice from Corel that they had brought out X4. Others online had gone this route in their frustration with X3. X4 is about $39 so I got it and gave Corel another chance although I was mad at them. It doesn't have that X3 disaster problem as far as I can tell after many months of using it a lot, and is actually a better program with more features. Just thought I'd tell you in case you experience this.