What do you think about this one?
How did you achieve the canvas style? I like it
cony25 wrote:
How did you achieve the canvas style? I like it
There is an easy way and a hard way..The easy way is to use a plugin such as Alien Skin Snap Art or Virtual Painter. The hard way is to do it from scatch using layer styles and adjustment layers in PhotoShop.
I shot the original picture (below) in RAW so my first edits were done in ACR. I used an adjustment brush in ACR to lighten up the man. This created a bunch of noise in the photo..too much for my liking. Then I ran the image through the HDR adjustment to bump up the colors. Then I copied the HDR adjusted layer and to that layer I added a pattern-overlay (canvas) layerstyle to it. In the same layer I added an emboss layer style additionally, then adjusted the layer opacity down until I liked the effect. To sharpen it up a little, I used the unsharp-mask tool.
Original photo with ACR Adjustments which created a lot of noise:
RMM
Loc: Suburban New York
The noise seems to come through in the painter version, which is also kind of dark, though perhaps that's what you were aiming for. The halo around your subject is a dead giveaway that you have over-post-processed.
Not knowing if you have Photoshop or what version, I use a filter named Texturizer in PSE7. You can select the type of texture and adjust the scaling and relief amongst other things.
RMM wrote:
The noise seems to come through in the painter version, which is also kind of dark, though perhaps that's what you were aiming for. The halo around your subject is a dead giveaway that you have over-post-processed.
I added the vignette but I did not go for a dark look.
I have photoshop cs5,,is texturizing a filter?
It depends on where and how texturizing is located. if it's a filter then most likely it's non destructible. If it's a layer-style, it will be destructible so you need to add a texture overlay on a new layer and if it does not work right for you, just delete the layer.
I am not on a computer with photoshop right now so that's the best I can do.
RMM wrote:
The noise seems to come through in the painter version, which is also kind of dark, though perhaps that's what you were aiming for. The halo around your subject is a dead giveaway that you have over-post-processed.
Can I ask you a question about your monitor. I think I need to learn about how the average person uses their monitor. Do they use factory settings or do they make manual adjustments?
Thanks in advance.
RMM
Loc: Suburban New York
The topic has been discussed elsewhere in depth. Use the Search function at the top of the UHH page. I do minor calibration with the software that comes with my Macs. I have an old 19" CRT for my desktop and the built-in monitor om my MacBook Pro laptop. I don't do a lot of prints, and I'm inclined to farm that task out, i.e., use a service. The more serious amateurs and the professionals here who do their own printing, or calibrate to their service's printers, use a variety of hardware calibration tools. I'm not an expert on this topic, so I advise you to search for some of the recent discussions.
cony25 wrote:
I have photoshop cs5,,is texturizing a filter?
Texturizing is a filter and it's destructive in cs5
brokeweb wrote:
cony25 wrote:
I have photoshop cs5,,is texturizing a filter?
Texturizing is a filter and it's destructive in cs5
Please tell me what you mean by "destructive". Not familiar with that term. And would it apply if you were working on a copy of your image?
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