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Exploring ETTR/EBTR
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Oct 10, 2022 15:02:05   #
GWBELL345 Loc: Allentown PA
 
Bob - Tremendous explanation of ETTR/EBTR. I will share with my photo group with your permission.

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Oct 10, 2022 15:14:01   #
Rab-Eye Loc: Indiana
 
rmalarz wrote:
Scotty, I'm well aware that the Zones refers to the print. Rest assured that I'm quite familiar with all of the books in his series. Likewise, I've done all of the experiments in those books. The concept is to "shrink" the vast luminance range of the scene down to the range of tones capable of being displayed by the paper one chooses to use for the print.

I realized some years ago that The Zone System could be applied, as well to digital. However, it works "the other way round". Using black and white film to capture details in the darker parts of the scene determines the exposure. Where the highlights fall determines the processing. With digital, it works with the highlights determining the exposure and then processing for the darker parts of the scene. Thus, using exposure to place those highlights, ETTR, is the key.

Simply read the article I referenced and you'll get a better grasp of the technique.
--Bob
Scotty, I'm well aware that the Zones refers to th... (show quote)


Not worth your time, Bob!

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Oct 10, 2022 15:23:18   #
GWBELL345 Loc: Allentown PA
 
You are just being humble . It's a good discussion for all.

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Oct 10, 2022 16:47:34   #
rmalarz Loc: Tempe, Arizona
 
Thank you, Ben and GWBELL.
--Bob

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Oct 10, 2022 16:58:37   #
kymarto Loc: Portland OR and Milan Italy
 
OK here are my examples of placing tones where I want them, using only curves and highlight and shadow adjustments in PS, which are kind of tricky curve adjustments. No local alterations of any kind, and no selective chroma desaturation. First a desaturated SOOC image, followed by my processing. I'm not into black skies, so my goal is full tonal range without major drama.


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Oct 10, 2022 17:03:29   #
rmalarz Loc: Tempe, Arizona
 
Nice work, Toby. I generally get a bit more detail in clouds.
--Bob
kymarto wrote:
OK here are my examples of placing tones where I want them, using only curves and highlight and shadow adjustments in PS, which are kind of tricky curve adjustments. No local alterations. First a desaturated SOOC image, followed by my processing.

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Oct 10, 2022 17:17:25   #
kymarto Loc: Portland OR and Milan Italy
 
rmalarz wrote:
And that's where you have a misconception and probably one that nothing will change. ETTR/EBTR allows one to accurately place the highlights of a scene in the Zone that was visualized. Thus primarily preventing blown highlights. As a result of moving the histogram to the right with increased exposure, noise is masked. It's not reduced. The same noise is there but 'overpowered' by useful information.

Don't blame me for your lack of understanding and your insistence to inundate the thread with your graphs, etc. What started out as a well-received instructional thread was complicated by your insistence to over-complicate matters with erroneous opinionated statements.

I would suggest you enlighten yourself by reading this article. https://photographylife.com/exposing-to-the-right-explained Note the sentence, " It brings similar benefits, too — a decrease in image noise, richer colors, and a greater dynamic range." It suggests that noise reduction is a benefit, not the object of using this technique.

You might also note the sentence, "It is important to know that this article is not for beginners. If you do not fully understand the fundamentals of exposure, then this article will be more confusing than helpful."
--Bob
And that's where you have a misconception and prob... (show quote)


I don't think anyone is arguing that ETTR does not confer some benefits. The question is how much an image is actually improved in the real world, versus the time needed to get right to the edge, without inadvertently blowing some highlight you did not see. If you look at my image of the storm over Hong Kong harbor, you will notice a bright spot in the very center of the clouds. They were moving very quickly and for just a second they became very thin in that spot. I have exposure brackets of that and other images, and it turns out that in that image the highlight was actually 2EV higher than for any of the other shots. If I had simply set my camera for ETTR ten seconds before, and not been bracketing, that shot would have been toast.

Obviously that is an unusual case, but I have had too many good shots ruined by a change in lighting (since I am often photographing in dramatic and quickly changing light conditions) to want to lose another one because I might have marginally less noise in the shadows, which in the real world no one will ever see. A blown highlight they will see. The fact remains that unlike film, once you blow any highlight with digital the shot is ruined, but there is plenty of signal in the shadows. A little insurance is not a bad thing, and the price is cheap.

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Oct 10, 2022 17:28:29   #
selmslie Loc: Fernandina Beach, FL, USA
 
kymarto wrote:
OK here are my examples of placing tones where I want them, using only curves and highlight and shadow adjustments in PS, which are kind of tricky curve adjustments. No local alterations of any kind, and no selective chroma desaturation. First a desaturated SOOC image, followed by my processing. I'm not into black skies, so my goal is full tonal range without major drama.

Nice set. There is clearly more in these images than clouds.

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Oct 11, 2022 17:02:24   #
kymarto Loc: Portland OR and Milan Italy
 
I'm not seriously proposing this, but once you get into some of the other adjustments in PS you can really go to town :)

SOOC original
SOOC original...
(Download)

Alien fantasyland courtesy Adobe Photoshop
Alien fantasyland courtesy Adobe Photoshop...
(Download)

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Oct 12, 2022 10:03:14   #
selmslie Loc: Fernandina Beach, FL, USA
 
kymarto wrote:
I'm not seriously proposing this, but once you get into some of the other adjustments in PS you can really go to town :)

It should be noted that 1/400s @ f/8 ISO 100 is Sunny 16 (LV 14.7).

The attached image is only 1/3 stop darker at LV 15 (1/2000s @ f/8 ISO 400). I did not use the camera's meter. In it, fewer than 400 specular highlight pixels are blown out of 45.7 MP. I did very little shadow recovery because there was nothing in the deep shadows of any importance.


(Download)

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