As it pertains to my objective with photography, I am trying to get to the final answer to assure I am leaning to an optimal setup. Discussions with Adobe (Lightroom/Photoshop), X-Rite Color calibration, and NVIDIA on the Pascal Series dGPU, I have concluded [AND I HOPE YOU WILL POINT OUT IF ANYWHERE I AM WRONG] I will be starting with a laptop but realize to have the full color calibration and control, I will have to get an external monitor (X-Rite software, by design, set the limitation and X-Rite explains why). With that said, to maximize my color depth and gamut, I am trying to assure my laptop to be purchased has the right monitors (internal and eventual external), the right connector on the GPU, the right DisplayPorts, and externally connecting the right wire. I have targeted using an NVIDIA Quadro P2000 (an Adobe for LR/PS tested dGPU). The Quadro Pascal (P) generation GPU and generations after, have DisplayPort 1.4 support.
I am starting with a 14 bit RAW file for photography. From NVIDIA I have read 8-10-12 bit per channel RGB can be carried but I want to be sure I thoroughly understand what else I need to optimize the bit carried internally and externally to the monitors that are calling for it.
QUESTIONS:
What should I be using for connections, DisplayPort, and wire to assure I am getting the optimal in color depth and gamut?
What should I be specifying in both monitors to assure I am getting the optimal in color depth and gamut?
Does DisplayPort 1.4A fit into the picture? What does the connector look like? How do I know if the laptop has it?
Does DisplayPort over USB-C (aka DisplayPort Alt Mode for USB Type-C Standard) fit into the picture? What does the connector look like? How do I know if the laptop has it?
Is there a reason to look for a laptop with BOTH DisplayPort 1.4A and USB-C DisplayPort Alt Mode?
Can the data be carried to an external monitor over a Wi-Fi network? to and external Printer?
There are a few more questions below:
DA-07089-001_v07 NVIDIA QUADRO AND NVS DISPLAY RESOLUTION SUPPORT
https://www.pny.com/File%20Library/Support/PNY%20Products/User%20Guides%20and%20Tutorials/Quadro/Quadro-and-NVS-Display-Resolution-Support.pdfIn the referenced document, why is there no mention of HDR? Does the P2000 support HDR?
Pg 8 There is no single maximum resolution for a given connector type. The maximum resolution is defined by a couple of constraints which are different for each connector type
• The maximum number of pixels per second that can be carried across the link: It doesn’t matter to the graphics processing unit (GPU) if those pixels are allocated onto a single large desktop refreshing slowly or a small desktop refreshing quickly. The maximum desktop size allowed by the GPU is 16 k × 16 k pixels – the different operating systems may have different limitations.
• The maximum bandwidth available on the link: This is most important to DisplayPort connections.
Pg 9 Is Create Custom Resolution available when using a laptop with an iGPU on board? If not, how about when I get an external monitor, does that offer any workaround?
Pg 10 Is Change Resolution available when using a laptop with an iGPU on board? If not, how about when I get an external monitor, does that offer any workaround?
Pg 9 DISPLAY COLOR DEPTH
Along with the frame-rate and resolution, displays and connectors can also vary the bit depth of the color information for each pixel. Standards like DVI define that each pixel must be made of a Red, Green and Blue component 8 bits each or 24 bits per pixel.
Pg 10 HDMI and DisplayPort offer 8, 10 or 12-bit per component as well. The display device defines the bit depth that it wants to receive, and the GPU will honor it if it can. What could constrain the bit depth?
Pg 16 Common Supported Maximum Resolutions (at CVT Reduced Blank Timings)
NVIDIA Pascal GPUs
― 5120 × 2880 at 60 Hz 24 bpp
― 4096 × 2160 at 60 Hz 36 bpp
― 2560 × 1600 at 120 Hz 36 bpp
Do I need Multi Steaming if I just want to watch a movie or work on a 4k video?
Pg 18 Single Connector 4K (From the table and its note, there appears to be a lot of capability with Pascal)
Notes: Pascal generation and generations after, the GPUs have Display Port 1.4 support.
Thank you.
As it pertains to my objective with photography, I... (