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Exploring non-literal landscapes via the digital darkroom. Discuss and share your photos!
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Jan 11, 2019 15:43:31   #
kenievans Loc: Dallas
 
Anvil wrote:
This one might be a little different. Certainly, there was post processing involved, but not my usual stuff. This shot doesn't have an original, because it is a composite shot. I don't even recall how many shots I used, but it was at least ten. Each, individual shot was a long exposure, using a ND filter. The idea in each individual shot was to capture the movement of the clouds. Then, I layered the individual shots in a stack, in Photoshop. The base layer had an opacity of 100, but each succeeding layer had a much lower opacity, so that I could see all the cloud layers, at once. The sky did not look anything like this, that day.
This one might be a little different. Certainly, ... (show quote)


I like the technique you used on the clouds. It is mesmerizing and a little disorienting because the clouds actually appear to be moving.

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Jan 11, 2019 15:43:54   #
RichardTaylor Loc: Sydney, Australia
 
kenievans wrote:
Now, on the extreme side, this one is obviously very heavily processed. I shot the tree knowing I wanted to play with it and experiment with some of the brushes and graphic design elements of PS. I ended up replacing the tree with one generated in PS, adjusting the background color, layering additional background color, texture and blending. I used a combination of spot healing, cloning, and blurring to transform the two smaller bushes into ground under the tree. I had a lot of fun playing with this one.
Now, on the extreme side, this one is obviously ve... (show quote)


That is a major change!

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Jan 11, 2019 15:52:12   #
minniev Loc: MIssissippi
 
kenievans wrote:
Thank you Minnie. I don't want to use post processing as an excuse to not take good photos. I think you need a good foundation to begin with but you can have a nice balance of both limited and heavily processed photographic art.


This is true but I’ll take it even further. For a preconceived artistic project, you may need to shoot with different settings than you would use to make a standard, well exposed photo. You may use deliberate soft focus, over or under exposure, motion blur, multiple exposures, or seek different lighting, such as overly dull or overly contrasty. I like to just play to see what I can do, but sometimes I shoot something with an actual project in mind and when I do, the picture I take for it may be very unattractive as a stand alone.

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Jan 11, 2019 15:54:08   #
minniev Loc: MIssissippi
 
Anvil wrote:
This one is a beauty. It very much reminds me of the paintings of Michael Atkinson, in that the edges fade into the canvas.


Thank you. I like working with art textures like canvas or paper as backgrounds.

That multiple exposure is really creative. I love what happened with the clouds. I bet it would make an interesting monochrome, too. Thanks for sharing.

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Jan 11, 2019 15:58:43   #
kenievans Loc: Dallas
 
Cany143 wrote:
Attached are three images. The first is the untouched (other than downsizing and converting to .jpg) raw image, the others are iterations of the first. It is not necessarily my favorite, per se, but others that might've 'qualified' were not landscapes so....

I have little idea what I may have done that resulted in the manipulated versions at this point since they were done several years ago, and I don't record steps or processes. What I do recall, however, is that from inception, my intent was to abstract the scene into something that retained some small amount of 'reality' while pursuing a 'vision of what my mind had seen, during and after the fact.'

One of the things that baffles me entirely is the contention that painters should not emulate photographers and photographs should not emulate paintings. What is gained by leaving tools --or concepts-- unused?
Attached are three images. The first is the untou... (show quote)


I do wish that I could pre-conceptualize my outcome as you did Jim. I think you are a poet at heart. Most of the time my processing ideas start after I have taken the photo and I am looking at it in PS but I don't hesitate to use those tools or concepts. I would love to say I embrace the use of these wonderful digital tools because I am the younger generation but I certainly am not. I think in part, starting my journey into photography with DSLR and these apps at roughly the same time has given me a different perspective.

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Jan 11, 2019 16:04:25   #
RichardTaylor Loc: Sydney, Australia
 
minniev wrote:
This is true but I’ll take it even further. For a preconceived artistic project, you may need to shoot with different settings than you would use to make a standard, well exposed photo. You may use deliberate soft focus, over or under exposure, motion blur, multiple exposures, or seek different lighting, such as overly dull or overly contrasty. I like to just play to see what I can do, but sometimes I shoot something with an actual project in mind and when I do, the picture I take for it may be very unattractive as a stand alone.
This is true but I’ll take it even further. For a ... (show quote)



Sometimes you do not even need to shoot if you have an image in mind.
This example was created with 3D models, and software, from Digital Artist Zone (DAZ). The image ceated by the software was finished off (post processed) with a PS plug-in (probably Nik analogue efex).

Abandoned.
Abandoned....
(Download)

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Jan 11, 2019 16:05:43   #
kenievans Loc: Dallas
 
minniev wrote:
This is true but I’ll take it even further. For a preconceived artistic project, you may need to shoot with different settings than you would use to make a standard, well exposed photo. You may use deliberate soft focus, over or under exposure, motion blur, multiple exposures, or seek different lighting, such as overly dull or overly contrasty. I like to just play to see what I can do, but sometimes I shoot something with an actual project in mind and when I do, the picture I take for it may be very unattractive as a stand alone.
This is true but I’ll take it even further. For a ... (show quote)


I don't have enough experience to pre-conceptualize yet but I understand what you are saying. Understanding how to use your camera to get those effects on demand is part of the learning process. I am still figuring out how not to get those effects.

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Jan 11, 2019 16:09:06   #
Linda From Maine Loc: Yakima, Washington
 
kenievans wrote:
I don't want to use post processing as an excuse to not take good photos...
minniev wrote:
... For a preconceived artistic project, you may need to shoot with different settings than you would use to make a standard, well exposed photo...
Two examples of the snip I quoted of Minnie's reply to you:

1. A couple of winters ago I decided to take advantage of fresh snowfall, and my outing was specifically for "contrastry black and white." I over-exposed the shots on purpose to make the conversion and my vision easier to accomplish.

2. Deliberate out of focus or motion blur can build up your supply of texture files quickly and easily

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Jan 11, 2019 16:12:08   #
Linda From Maine Loc: Yakima, Washington
 
RichardTaylor wrote:
Sometimes you do not even need to shoot if you have an image in mind.
This example was created with 3D models, and software, from Digital Artist Zone (DAZ). The image ceated by the software was finished off (post processed) with a PS plug-in (probably Nik analogue efex).
Wowsa!!

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Jan 11, 2019 16:16:15   #
kenievans Loc: Dallas
 
RichardTaylor wrote:
Sometimes you do not even need to shoot if you have an image in mind.
This example was created with 3D models, and software, from Digital Artist Zone (DAZ). The image ceated by the software was finished off (post processed) with a PS plug-in (probably Nik analogue efex).


Wow I would hate having to haul groceries up those stairs. I really like it and not discounting the vision and artistry you put into it, since there is not photographic element to it would it be considered graphic art? Just posing the question. It is all art.

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Jan 11, 2019 16:36:36   #
KTJohnson Loc: Northern Michigan
 
This is the Port Wilson Light on Puget Sound at Port Townsend, WA, taken at about 9 pm. Wanting to lighten it a bit I started playing around in Lr. I noticed it started to take on a painterly water-color look, so I took it in that direction, something I very rarely do. But I kind of like the result.

Original with a bit of PP
Original with a bit of PP...
(Download)

Final result
Final result...
(Download)

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Jan 11, 2019 16:36:51   #
RichardTaylor Loc: Sydney, Australia
 
kenievans wrote:
Wow I would hate having to haul groceries up those stairs. I really like it and not discounting the vision and artistry you put into it, since there is not photographic element to it would it be considered graphic art? Just posing the question. It is all art.


I do not regard them as photographs.
The textures (how they look) on some of the 3D models can be created from photographs.
The skydomes (clouds etc) can also be created from photographs.

I just call them CGI (Computer generated images). I don't get hung up on semantics.

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Jan 11, 2019 16:41:29   #
Linda From Maine Loc: Yakima, Washington
 
KTJohnson wrote:
This is the Port Wilson Light on Puget Sound at Port Townsend, WA, taken at about 9 pm. Wanting to lighten it a bit I started playing around in Lr. I noticed it started to take on a painterly water-color look, so I took it in that direction, something I very rarely do. But I kind of like the result.
Many thanks for your participation, KT. I might go even a little bit further with this one

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Jan 11, 2019 16:42:05   #
RichardTaylor Loc: Sydney, Australia
 
KTJohnson wrote:
This is the Port Wilson Light on Puget Sound at Port Townsend, WA, taken at about 9 pm. Wanting to lighten it a bit I started playing around in Lr. I noticed it started to take on a painterly water-color look, so I took it in that direction, something I very rarely do. But I kind of like the result.


THat worked well.

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Jan 11, 2019 17:10:27   #
minniev Loc: MIssissippi
 
RichardTaylor wrote:
Sometimes you do not even need to shoot if you have an image in mind.
This example was created with 3D models, and software, from Digital Artist Zone (DAZ). The image ceated by the software was finished off (post processed) with a PS plug-in (probably Nik analogue efex).


Makes no difference what it’s called, it’s art of some kind, it’s fun to look at, and I’d love to be able to do that!

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