I posted this in the FYC section but since it is an HDR I figured it may be of interest here as well. Very white cloudy but bright day and deep shadows under the vehicle so a bracket of 3 (-2, 0, +2.) Processed in photomatix to give a low contrast pic but with no blown highlights and plenty of detail in the shadows. B@W conversion in CS6, noise reduction and then a couple of hours of dodging and burning. I know its a bit old fashioned there are quicker ways but I really love the control of the fine details that dodging and burning brings. So this is the end result.
Any thoughts.
Peter
I like it. It is very sharp and detailed. I'd love to see it in HDR color.
conkerwood wrote:
I posted this in the FYC section but since it is an HDR I figured it may be of interest here as well. Very white cloudy but bright day and deep shadows under the vehicle so a bracket of 3 (-2, 0, +2.) Processed in photomatix to give a low contrast pic but with no blown highlights and plenty of detail in the shadows. B@W conversion in CS6, noise reduction and then a couple of hours of dodging and burning. I know its a bit old fashioned there are quicker ways but I really love the control of the fine details that dodging and burning brings. So this is the end result.
Any thoughts.
Peter
I posted this in the FYC section but since it is a... (
show quote)
I like the B&W. But I see some noise in the B&W that I don't see in the color. I bet that a little noise reduction on the B&W would make it even better.
A nicely done B&W showing your efforts in post processing.
However I like the original where the rust shows more prominent, and the dinginess and dirt are more readable.
Of course, it would also need your processing to enrich the colors and tone.
conkerwood wrote:
I posted this in the FYC section but since it is an HDR I figured it may be of interest here as well. Very white cloudy but bright day and deep shadows under the vehicle so a bracket of 3 (-2, 0, +2.) Processed in photomatix to give a low contrast pic but with no blown highlights and plenty of detail in the shadows. B@W conversion in CS6, noise reduction and then a couple of hours of dodging and burning. I know its a bit old fashioned there are quicker ways but I really love the control of the fine details that dodging and burning brings. So this is the end result.
Any thoughts.
Peter
I posted this in the FYC section but since it is a... (
show quote)
very nice no over burn :thumbup:
Whuff
Loc: Marshalltown, Iowa
JimH123 wrote:
I like the B&W. But I see some noise in the B&W that I don't see in the color. I bet that a little noise reduction on the B&W would make it even better.
I think what you're seeing isn't noise but more likely a bit of HDR process texture. Depending on the type of process used, this is a fairly common result. The color version shown is not HDR, therefore you don't see that same process texture.
To the OP - love the result.
Walt
SoHillGuy wrote:
A nicely done B&W showing your efforts in post processing.
However I like the original where the rust shows more prominent, and the dinginess and dirt are more readable.
Of course, it would also need your processing to enrich the colors and tone.
Hi Gaylord. An interesting observation about the dinginess and dirt. I have reworked the pic as a colour version and posted it in a new thread, I would be interested in your thoughts.
Peter
Erv
Loc: Medina Ohio
Found it Peter.:) Yes the one you just posted is very excellent! But I like what you did with this one too.
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