Not real human figures, purely computer generated. Steep learning curve, lots of fun, no model fees. Total control over 3D lighting.
Adam Lilith and Eve tonal values-with shadows
Foreground Middle and Background soft focus
All in focus neutral lighting
Lilith Adam and Eve tonal values
Drama Lighting All in Focus
JohnFrim
Loc: Somewhere in the Great White North.
So, if I understand, you can "create" images with just about any "model, pose, clothing, background, lighting... etc"? How many "personae" are there in the software?
Go to DAZ.com-the software is free with limited pre-programed figures to work with, the rest you have to buy on your own depending on figures, clothing, hair and accessories.
Interesting - I played around with a little of this a decade ago but more in animating them versus still cells. Lost interest because as you stated learning curve and errors and use of my time was steep compared to my output. Sure software much better now. Of course, this falls into comuter graphic artist category versus real photography.
sb
Loc: Florida's East Coast
These are interesting. The faces need some expression with some wrinkles and minor imperfections to make them look real.
What marvels and miracles heaven and software engineers hath wrought,
JohnFrim
Loc: Somewhere in the Great White North.
I have often wondered if one could find the perfect, or most beautiful, face. It would be constructed digitally based on the following concepts. Within the "area" of the face there is clearly a limited range of eye/nose/mouth/ear positions. Within those confines of location are the various sizes/shapes/colours of those features. These items would be further broken down into smaller elements of detail, each with their almost infinite number of choices, but always within the confines of certain boundary conditions. By setting the lower limit on resolution for the details one would arrive at a very large number -- but a finite set -- of possibilities. The best choices of all the possibilities would be arrived at from a statistical analysis of photographs of real human faces that have been rated as to their beauty by a widely-distributed survey on the internet, and analyzed by adaptive AI focussed on "beauty." Wouldn't this be a great project for Siri and Watson to tackle?
My approach was to achieve a manequin style of figurative development, the software is available to add wrinkles and harsh or soft lighting, I posted in a (nude) new category because I didn't want to offend standard viewers in the main sites. The photo perfect face is there, you have to decide for yourself how much reality you want to express, I'm looking for that perfect 50's era stark look, with variations on lighting, these are only examples of what I have done, as mentioned, a steep learning curve, what is available today is absolutely amazing, trust me.
Impressive. Outside of the faces and hair these look like they could be real photos. But I have no doubt you'll be able to bring those features up to the same level in the future. I would think that color is also one of those issues too though.
What is the name of the program being used, if I may ask
PaulG
Loc: Western Australia
anderzander wrote:
Not real human figures, purely computer generated. Steep learning curve, lots of fun, no model fees. Total control over 3D lighting.
Interesting and creative. The second one is good and most realistic (hand a bit iffy). Facial expressions seem a bit gormless (the software, not your work) but the whole concept is fascinating and potentially huge. Keep it up
Glasgow wrote:
What is the name of the program being used, if I may ask
Daz3d.com is site. He stated earlier you can download the free basic version of software, then have to buy more models, clothing, accessories, etc. if you wish.
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